An update on all work
Herro. Heres an update on all things work wise.
Animated Exeter
All is going well on this project. It's myself, Olly, Jake & Allen working on it. I'm pretty happy with the outcome thus far. It's a blend of 2D & 3D that pulls it off rather well. Will post the video when it's all completed & finalised in a few days.
Pre-Production project
I decided to go for pre production rather than post as it's more in line with what i'm interested in and what I want to get better at. I've got quite a nice idea forming now.
It'll basically be a 'nature style' documentary following the life of a Fish monger around Venice. The twist is that this program is broadcast in the future, when Venice has been abandoned and is thought of as old, boring and worthless. The Fish monger will be the unwilling subject of the documentary, as a loud-mouthed, biased & critical presenter studies him and everything he does. The program will have a slant on it of futurist ideals - "why is he catching fish with a rod when he could just blow them out the water with dynamite?" It'll also criticise Venice as the futurists did - "Rocking chairs of fools" is how they describe gondolas for example.
I'm getting really into futurism, at first I wasnt mad on it, but when you get into the mind set these people were in and how obsessed & determined they were with what the future holds, it becomes very interesting.
One of the fun parts for me then will be inventing the world in a futurist way, and what a new-era of futurism would be about... obsessed with cloning perhaps? Giddy about the prospects of space travel, and living on other planets.
I've been doing a few drawings in the futurist style too to try and get the grasp of what it was all about. Also some of venice.
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That's it for now. For the third year projects, i'm glad to be working on both Alex's & Gaz's as an animator. So far have nout to do but soon enough it'll pick up i'm sure. Ta-ra.
Animated Exeter
All is going well on this project. It's myself, Olly, Jake & Allen working on it. I'm pretty happy with the outcome thus far. It's a blend of 2D & 3D that pulls it off rather well. Will post the video when it's all completed & finalised in a few days.
Pre-Production project
I decided to go for pre production rather than post as it's more in line with what i'm interested in and what I want to get better at. I've got quite a nice idea forming now.
It'll basically be a 'nature style' documentary following the life of a Fish monger around Venice. The twist is that this program is broadcast in the future, when Venice has been abandoned and is thought of as old, boring and worthless. The Fish monger will be the unwilling subject of the documentary, as a loud-mouthed, biased & critical presenter studies him and everything he does. The program will have a slant on it of futurist ideals - "why is he catching fish with a rod when he could just blow them out the water with dynamite?" It'll also criticise Venice as the futurists did - "Rocking chairs of fools" is how they describe gondolas for example.
I'm getting really into futurism, at first I wasnt mad on it, but when you get into the mind set these people were in and how obsessed & determined they were with what the future holds, it becomes very interesting.
One of the fun parts for me then will be inventing the world in a futurist way, and what a new-era of futurism would be about... obsessed with cloning perhaps? Giddy about the prospects of space travel, and living on other planets.
I've been doing a few drawings in the futurist style too to try and get the grasp of what it was all about. Also some of venice.
---
That's it for now. For the third year projects, i'm glad to be working on both Alex's & Gaz's as an animator. So far have nout to do but soon enough it'll pick up i'm sure. Ta-ra.
A FAVOR TO ASK
Hello poeple. Just a quick favor to ask...
My girlfriend has applied for this competetion run by Kelly Cutrone.. (a lady you may of seen on 'The Hills', and head of 'Peoples Revolution) where they're looking for new photographers to get on their books.
I'd really appreciate it if you'd go on and vote. You can use your Facebook account to login.
PLEASE PLEASE PLEASE. Would be very happy with you if you did. Need as many votes as possible.
Ta!
My girlfriend has applied for this competetion run by Kelly Cutrone.. (a lady you may of seen on 'The Hills', and head of 'Peoples Revolution) where they're looking for new photographers to get on their books.
I'd really appreciate it if you'd go on and vote. You can use your Facebook account to login.
PLEASE PLEASE PLEASE. Would be very happy with you if you did. Need as many votes as possible.
Ta!
External work - I-VU
Back around October time I began working on a little somethin' outside of uni. It's an arcade machine, called the 'i-VU'. The machine is essentially a step up from your old coin operated telescope on the end of a pier. What you do is put some money in, then you're able to operate a camera positioned elsewhere (top of the pier in one instance), and take an image of whatever you like - then print it out and keep it as a postcard. It's a novel idea that I was very happy to work on.
I created the 'attract screen' that plays when the machine isnt in operation. It was a challenge for me as I'm certainly not a pro with After Effects, but it offered me a good chance to get to grips with the program. I'm happy with what i've created as is the client, and I have high hopes for the machine, it's brilliant!
Anywho, the project is now complete and will be shipping out to amusement arcades, zoo's & other sites across the land come the summer months. You can check out some details on the i-VU website, and also see my work too.
http://i-vu.co.uk/
I created the 'attract screen' that plays when the machine isnt in operation. It was a challenge for me as I'm certainly not a pro with After Effects, but it offered me a good chance to get to grips with the program. I'm happy with what i've created as is the client, and I have high hopes for the machine, it's brilliant!
Anywho, the project is now complete and will be shipping out to amusement arcades, zoo's & other sites across the land come the summer months. You can check out some details on the i-VU website, and also see my work too.
http://i-vu.co.uk/
Pre production assignment - preliminary research
Setting - Venetian palace
Style - Futurist style
Character - Fishmonger
Show - Science for kids
I'm getting an idea together (that i'm willing to tear up if I come up with something better) of setting it 500-1000 years in the future, when Venice has half sunk and been abandoned. One lonely fishmonger still resides there, living in a run down, desolate Venetian palace. He is a fishmonger by trade, which is not just his livelyhood but also his means to get by. Perhaps money has no value here, and your trade is what gets you by. The fish market in Venice is still active but shrunk.
The only thing holding back the idea was 'science for kids'. However, Alice today had a good idea. I could use illustrated science drawings of anatomy breakdowns of animals as the link. Maybe he uses old textbooks he's found and is learning from them?
I have been doing a little bit of preliminary research before we kick into the pre-production assignment. Here are some images that are giving me an understanding of what futurism is.
I really like this picture for an example of how buildings can be done, also, it's a good example of perspective, altho it's maybe more cubist than futurism?
This one I will use as inspirations for the sky, I want the sky to be a real distinctive element with the futuristic sky.
This is a nice style that I could possibly use for the characters
And here is a sample of scenery
And finally here's a picture of people stood infront of a futurist image. I like this because it gives me an example of how real people would look infront of it, if I were to go down that route.
Anywho that's all for now, will start on some artwork this week.
Animated Exeter - cat turnaround
Hey guys, long time no post!
Tonight have been working on our animated Exeter introduction. Because the character is designed in a 2D straight on manner, it was important for us to have an idea of what he looks like from the side for our animation purposes, so I've been working on a turnaround, and also beginning to work him up for the final product.
Anybody got any comments? Any little tweaks that you'd recommend?
As for his character, how he's gunna walk, think Dexters laboratory, that's the kinda animating style we're going for. I think of him walking with a bit of a camp spring in his step, fumbling round his lab. The image below, second from left describes it quite well. A bit 'Flinstoney' too meethinks.
Thats all for now ta-ta
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